3D Artist & Animator
We are a small studio, hyper-focused on only one thing; creating a masterpiece. We are exploring a well-known IP and pushing the limits of perfection.
THE JOB
Not every artist is a good animator and vice versa, but we are looking for someone who is equally comfortable with both! As our 3D Artist & Animator you - and your colleagues - will be responsible for generating all assets in the world.
We are Unreal-based and are building a multiplayer game with high emphasis on emergent experiences. The visual style is photo realistic.
Some of your tasks:
- Maintain excellent artistic quality in all tasks.
- 3D modelling and animation (humans and wildlife)
- 3D modelling (hard objects, e.g. vehicles, buildings, weapons, tools)
- 3D modelling (soft objects, e.g. nature)
- Provide excellent solutions to the technical side-effects of graphics (particularly, performance in online games).
You are used to working closely with the game designer, art director, special effects artist, and technical team in frictionless iterations.
The 3D Artist & Animator will report to the World Director.
THE STUDIO AND YOU
Since we are a small team in the startup-up phase, all employees are expected to wear multiple hats and to handle some ambiguity.
We think your profile looks something like this:
- Minimum of 6 years of game-development experience
- At least one title successfully shipped.
- Fascinated with populating a 3D-space with convincing art and movement.
- Really enjoy refining and perfecting art and animation assets.
- A strong preference for fast iterations.
- Highly sensitive to player experience and perception.
- Experience from online games and the constraints on art that follow.
- Self-motivated ability to manage time independently.
As our 3D Artist & Animator, you will be an important cornerstone in Bespoke Pixel, and you will be expected to share your ideas and make a tangible impact on the project. That is why we want you to have a curious mindset and that you wholeheartedly enjoy collaboration in a dynamic team.
We are looking for someone who is visionary and insightful - yet pragmatic and practical. We expect you to stay cool, mature, and focused when things get challenging.
At Bespoke Pixel we work on site in Barcelona, currently 5 days a week. Therefore, living in Barcelona or being willing to relocate is a must.
OUR OFFER
We are true believers in our core values (friendliness, professional curiosity, and honesty) and in that spirit we offer a fair and healthy workplace.
As an employee your will get:
- Competitive salary
- 5 weeks of paid vacation annually
- Flexible work hours
- Flexible renumeration
- Free private health insurance
(and more…)
From our office in central Barcelona, we can offer a great view over the city from the roof-top terrace, but that’s not all! On site you’ll also find a café, a gym, a vibrant community and lots of fun after-work activities.
Bespoke Pixel is an equal opportunity employer and encourages applications from all qualified candidates.
Join us in Barcelona!
APPLICATION GUIDELINES
For this role, we will mainly look at your portfolio and showreel!
- Animation Portfolio showing character animation, modelling, rigging, lighting, and texturing.
- 3D portfolio showing assets of various types, implemented in a game environment.
- The portfolios must include work in a photo-realistic style.
- Team
- Art
- Locations
- Bespoke Pixel
About Bespoke Pixel
Bespoke Pixel was founded in 2024 by industry veterans and is situated in the center of vibrant Barcelona.
Leading the team is David Polfeldt, known for his work on acclaimed titles such as World In Conflict, Far Cry 3, Just Dance Now, Assassins Creed, Revelations Southpark, The Division, Frontiers of Pandora, and Star Wars Outlaws. He is the author of The Dream Architects – Adventures in the Video-game Industry (Grand Central Publishing, 2020).
3D Artist & Animator
We are a small studio, hyper-focused on only one thing; creating a masterpiece. We are exploring a well-known IP and pushing the limits of perfection.
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